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Showing posts from February, 2019

Snarled

'that is so rude,' snarled squeaky Malloy. 'we deserve to get treated properly.' I was reading the book "Kid Wonder and the Half-Hearted Hero" with my son and came across this sentence. 'Snarl' expresses being irate and disappointed. In the above case squeaky Malloy was angry and used a bad tempered voice to air his disappointment - he snarled. A dog is snarling when it is growling with bared teeth. Probably the word is best suited to project animal or animal-like behavior.

adept, adapt and adopt

The single vowel is the only difference in these three similar words. I have used these and yet get confused with the usage, especially the last two. This post should clear this for good. Adept is expertise at something.   I am adept at blogging! Bond is adept at spying. Adapt is to get comfortable with changing times or situations.   We continue to adapt to the fast technology changes all around us. Being from the country side, I have to gradually adapt to the city life. Adopt is to own or bring something into use.   We adopt a child.   We adopted a security policy that was effectively rolled out in the organization. I had one situation where a new technology was being rolled out in my organization. Would this be adoption or adaptation (or adaption)? I finally figured out that we have adopted the technology that will be the de facto standard for users and now users have to go through the adaption programs to get hands-on with the change.   Yes

Gamification

I recently came across this word in a meeting. The presenter was pressing the need to make things more interesting for our customers with the gamification process. It basically means to simplify and engage the target audience to motivate them and allow them to ease in. It is based on the fact that most of us are familiar with games and we could use elements and features from games in other aspects of life such as studies, sales, training staff, engage customers etc.  For instance, a reward or incentives for participation or when a level is achieved. Another example is Loyalty programs that is widely in use.  I see banks pushing Credit Card sales by giving offers of cashback and weekly movie tickets, one more gamification process in place.  Right gamification mechanics could make something tedious look interesting and achievable by bringing in the element of good feel and recognizing achievements. Just think Games and relate to the levels, challenges, scores and rew